![]() I'd rate it a pretty solid 65/100 but was tempted to give it a 0. Papa & Yo is a pretty solid game I've had only two technical issues: once it's locked up my PC entirely requiring a reboot and then I've gotten stuck in a wall on moving block. I don't really have a problem with this as it allows the story to flow without frustration. You will not be taxed by this and if you find yourself stuck then it's probably because you haven't run to the right area yet. Basically push a white glowy thing which will enable you to push another white glowy thing or lead the monster to a white glowy thing. The sound is a bit lackluster and the puzzles themselves are not logical (though neither are they difficult). The graphics are functional but scarcely stress the Unreal Engine. Whereas if you liked games like Dear Esther then Papo & Yo will probably be right up your alley. If you play this game as a game particularly if you expect a challenging puzzle game you're going to be disappointed. And this is the crux of it someone had a story to tell and an experience to relate. ![]() And this is the crux of it someone had a story to tell and an experience to Papo & Yo is an interesting if not exceptional experience. Then he should be able to play his game on his Xbox.Papo & Yo is an interesting if not exceptional experience. The Xbox will check his account to make sure he has permission to play the game (which doesn't require as much bandwidth as downloading the game). Here he can plug the USB key in, and log into his account online. He then buys and downloads his DLC onto the USB key using his account on your box. He downloads his Xbox Live profile on the box, which adds his account to your Xbox. Your friend visits your house where Xbox #1 is. Xbox 360 #2 is the one with the bad internet connection. ![]()
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